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	<title>Personal blog of MrBamber: Video games industry community expert for over 15 years.</title>
	<link>http://www.mrbamber.com</link>
	<description>Personal blog of MrBamber: Video games industry community expert for over 15 years.</description>
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		<title>Demon&#8217;s Souls gets UK publisher finally</title>
		<description><![CDATA[Demon's Souls finally gets it's UK publisher, Namco Bandai will publish in Europe.]]></description>
		<link>http://www.mrbamber.com/2010/04/15/demons-souls-gets-uk-publisher-finally/</link>
			</item>
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		<title>How games publishers can make the most of DLC.</title>
		<description><![CDATA[DLC is a great way to extend the lifecycle of a product. Carefully planned, it can keep consumers playing long after they would normally have abandoned a title. Also, if they know there is further content in the pipeline they may be less likely to trade it in.]]></description>
		<link>http://www.mrbamber.com/2010/02/15/how-publishers-can-make-the-most-of-dlc/</link>
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		<title>Are games too long?</title>
		<description><![CDATA[According to the NPD 2009 Gamer Segmentation Report, 169.9 million Americans play games in one form or another. They break the US gaming population down into seven groups including PC gamers, secondary gamers, console gamers and extreme gamers. From their data it shows 67% of gamers play up to 6 hours a week, 20% play 12 hrs/week, 10% play on average 23hrs/week, and finally with 3% of extreme gamers playing a whopping 40hrs a week. Do they have enough time to finish all the games they buy?]]></description>
		<link>http://www.mrbamber.com/2010/02/09/are-games-too-long/</link>
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		<title>How could achievements in games be improved?</title>
		<description><![CDATA[A couple of months ago I set out to revisit a whole load of games I never got around to finishing, with a mind to collecting as many trophies as possible. Although achievements in games have not been something I&#8217;ve ever bothered with before, I wanted to see what all the fuss was about. Why [...]]]></description>
		<link>http://www.mrbamber.com/2010/02/03/how-could-achievements-in-games-be-improved/</link>
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		<title>Are games too easy?</title>
		<description><![CDATA[Clearly everybody’s gaming ability is different, one players 'easy' mode might be another players 'expert'. The challenge for developers is testing all players in such a way that they are entertained and excited without getting frustrated or bored. ]]></description>
		<link>http://www.mrbamber.com/2010/01/31/are-games-too-easy/</link>
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		<title>Demon&#8217;s Souls</title>
		<description><![CDATA[Demon's Souls
The game itself is an RPG in the Oblivion mould but seriously this game blows Oblivion away, from what I've played so far this has to be one of the best RPG's on PS3. Read the Eurogamer review if you want to know more. One word of warning though, this game is tough and I don't mean Halo legendary tough I mean Trials HD expert makes your shit itch tough! For me though this is where the game is so much more than the riduculosuly easy tedious grind of Oblivion.]]></description>
		<link>http://www.mrbamber.com/2010/01/30/demons-souls/</link>
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		<title>Has the PS3 been hacked and if so what does it mean to the games industry?</title>
		<description><![CDATA[With recent news on the PS3 hack what does it mean to the games industry, how might it effect sales?]]></description>
		<link>http://www.mrbamber.com/2010/01/24/has-the-ps3-been-hacked-and-if-so-what-does-it-mean-to-the-games-industry/</link>
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